Red Hot Hockey is a biennial (every two years) college hockey event between Boston University and Cornell at Madison Square Garden over Thanksgiving Weekend. I’ve been involved with RHH since its inception in 2007 when I still worked at BU. In fact, the first RHH logo was the first logo I ever designed that saw the light of day. We gave it a facelift in 2011 that was pretty well received.
You can read more of my thoughts on the logo facelift here. Red Hot Hockey is back in 2015, and we’re hoping to have our fifth-straight sell-out of the Garden. If you’re interested, we’re most active on Twitter, where I try to keep things engaging and entertaining!
In one of the proudest, humbling and most exciting moments of my professional career, I got to stand in a sold-out Madison Square Garden in 2007 looking up as my design work emblazoned the arena scoreboard at the start of the inaugural Red Hot Hockey. I was there again in 2009 for another stellar event and another sell-out. I’m switching things up for 2011… design-wise that is.
A vampire social outcast. One with buck teeth instead of fangs. Makes it a little difficult to bite people on the neck. A completely ridiculous idea, which is probably why Jon and I thought it was perfect. It also perfectly went over everyone’s head at the Halloween party Jon debuted the costume at. Oh well, we were sold.
Halloween may very well be Jon and Pete’s favorite time of year, so it’s only fitting that our first annual 8th Halloween special episode be broken up into two parts. In this, part one, we talk about our early memories of trick-or-treating: cheap costumes, canvassing the local neighborhoods with friends to hit the houses with the best candy, and avoiding (or not) getting egged and shaving creamed on the way home after dark.
Can Pete fool his dad into giving him candy at the age of 12? Why was one flustered gentleman buttoning up his pants as he answered the door, only to throw a $5 bill at our intrepid trick-or-treaters while quickly closing the door? How does Jon’s King of Hearts costume stack up among the all-time embarrassments? The answers await your ears if you only listen to this episode!
Before Mark Ruffalo, Edward Norton, Eric Bana and a mixed bag of CGI, Bill Bixby and Lou Ferrigno – Lou and the Bix – WERE the Hulk. If you grew up in the 70s and 80s, you may still have fond memories of this early Marvel live action foray, with it’s classic opening warning, “Mr. McGee, don’t make me angry. You wouldn’t like me when I’m angry.”
On this incredible episode of the So Bad It’s… podcast, we are joined by Bernie Gonzalez, host of the Fan2Fan Podcast, to discuss the television version of the Incredible Hulk. Specifically, we delve into a pair of episodes that encapsulate all that was good – and hysterically bad – about this hit (it lasted 5 seasons) series.
‘The Final Round’ captures the budding romance between David Banner (Benson) and Rocky (played by favorite So Bad It’s… thespian, Mr. Martin Kove), as a loveable lug boxer who comes to Banner’s aid while jogging through the dangerous streets of Wilmington, Delaware. Emotions and passions run high as Rocky gets David a job at his local gym where heroin and haymakers are in equal supply.
Where ya headed? Greenpoint?
In ‘Times Square Terror’ Banner makes the totally logical move to Manhattan to work in an arcade slinging quarters as one does when trying to cure oneself of a horrible anger-induced metamorphosis into a giant green monster. Before change machines could render his job obsolete, Banner eavesdrops on some mob-related shenanigans orchestrated by a mob boss named…Jason. This leads to a traffic-caused hulkout in a taxi and Lou Ferrigno running through Times Square/a back lot with cute green booties on. Classic Ferrigs!
Such were the sound effects emanating from basements everywhere, courtesy of the mouths of many an 80’s kid as we enjoyed endless hours playing with those little green men of our youth, army men.
“Hey, you wanna Netflix and chill tonight?”
Army men may not be de rigeur these days, and that’s certainly understandable, but for generations of kids – mostly boys – our collection of army men allowed some really creative world-building. Anyone who ever owned a bag or box of these 3-inch figures will instantly remember the handful of universal figures and their poses: The rifleman, the mortar guy, the bazooka guy, the flame thrower, the minesweeper, the ‘captain’ with a pistol and binoculars, the radioman, the soldier crawling on his stomach and the soldier hoisting a bayonet over his head. Sure there were a few others, but these were the A-listers. The A-Team, if you will.
On this episode of our So Bad It’s… podcast, we talk the little green men, reminisce about introducing ‘guest stars’ such as dinosaurs and Star Wars figures and break out our favorite sound effects from when we were kids. It’s in no way embarrassing.
In this episode of the Sobadcast, we get into that summertime groove as we discuss the excitement, anticipation, panic and fear of trying to race down the ice cream truck as it jingle-jangled its way through our suburban youth. From climbing trees to triangulate where the truck’s music was coming from, to booking it barefoot down hot asphalt streets, fresh from the pool with a dollar in hand, nothing else mattered but the satisfaction of seeing the ice cream man (or woman) slow down and extend the stop sign off the side of the truck.
We meet some interesting characters along the way. Vinnie the Pied Piper who was Bruce Lee-level masterful with the speed of his change belt and remembering every Little Leaguer’s favorite ice cream, to the totally not creepy Mister Softee driver that roamed our neighborhoods and became a staple of our summer youth.
Some people will do anything to get Mr. Softee to stop.
For our fourth sprinkle-laden episode, we try to recall that single-minded focus to not only catch the ice cream truck, but begging our parents for a simple dollar with which to buy our soft-serve, jimmy cones, toasted almond bars, bomb pops, Marino’s Italian Ices, and yes even black market cherry bombs. But never that Chinese fortune gum. Screw that.
What was your favorite ice cream selection? Who was your favorite ice cream man (or woman)? Let us know on Twitter, where we hand out bomb pops every Tuesday at 6.
Nothing caused sensory overload quite like an early 80s arcade. The sights, sounds, smells, beeps, bloops and knife fights (real or imagined) kept our 12-year-old selves humming along better than six bowls of Cap’n Crunch ever could.
Growing up in suburban Long Island, arcades and video games occupied a very real part of our lives. From standalone arcades like TimeOut! in the nearby Smith Haven Mall, to walls of flashing lights at local roller skating rink, Studio 25, or just a single standalone game at summer hotels and pizza parlors, we grew up amongst a weird world of strange games and stranger gamers.
Arcades may have come and gone, but judging by establishments like Williamsburg’s Barcade, they won’t soon be forgotten. Sorry hipsters, we were into it before it was cool.
On this, our third episode, we plunk our hard-earned quarters into the podcast to discuss arcades, the Star Wars cantina of adolescent adventure.
Special thanks to Andy Hofle for providing the arcade sounds we used at the end of this episode.
Gamera: Super Monster should be so bad it’s mind-blowing. The pieces are there: rubber-suited monsters, bad dubbing, blatant Star Wars and Superman ripoffs, an endless supply of plot holes, ‘special’ effects, space women and a kid running around in brown shorts playing the Gamera theme on an organ whenever convenient.
Does it deliver? That’s what we discuss in the first episode of our new podcast, So Bad It’s… (@sobadcast on Twitter), which you can listen to above. Gamera: Super Monster is a bit of a greatest hits mash-up in that the big green, fire-spewing turtle battles all the enemies of his previous films in a series of shoe-horned stock footage clips. They’re sent forth by Zanon, a faceless villain who basically hangs out in space for the entirety of the movie in his Mazda™ Star Destroyer.
Everybody! It’s fun to stay at the…
This movie was apparently an attempt by studio Daiei to forestall bankruptcy (surprise! it didn’t work), hence the massive use of stock footage. According to Wikipedia, only about two minutes of new Gamera footage appears in this thing.
What do you think of Gamera: Super Monster, or Gamera movies in general? Let us know in the comments, and be sure to follow us on Twitter.
If you want to know more about Gamera and other kaiju films, don’t ask us! You can, however, follow Kyle Yount’s very excellent Kaijucast, where Kyle and his friends tackle a different Gamera and Godzilla-style movie and offer the latest news each month. It’s worth checking out even if you’re a casual fan like us.
As a children of the 1980s, my buddy Jon and I have far too much useless pop culture in our head. In an attempt to let some of it out, we’ve started a podcast called Making the Grade where we’ll discuss all the things that shaped who we are today. We’ll tackle topics like horror movies, video games, discovering music, discovering girls, mix tapes, and movies so bad they’re good.
That leads us to our very first episode, the 1987 cheese-tacular Steele Justice, starring Sensei Kreese (Martin Kove) and a boatload of B-C- and D-movie actors that are probably still too good for this movie. The producers threw in pretty much every 80s action movie stereotype – terrible one-liners, supercheese Frank Stallone-esque anthem, emotionally stunted lead character who cares for a pet snake, a spandex-clad music video, cocaine, uzis, beach workout montage with pink sweater and a mop handle, uncomfortable sexual tension between Steele and his best friend’s teenage daughter – it’s a veritable stew of batshit crazy and it fails spectacularly.
Jon and I could talk about this movie for weeks, if not months straight. Each scene is a perfectly realized helping of insanity, served with a sweaty (literally) side of Martin Kove. The original 35mm print of this needs to be preserved in the Smithsonian. But what did Jon and I really think? Does Steele Justice make the grade? Listen and find out!
The Pill, the epicenter of Boston Britpop, mod, soul and indie subculture and home to Boston’s ambitious outsiders, misshapes and beautiful ones, took its final bow after 16 improbable but mostly glorious years at Great Scott this past Friday night. I was 430 miles away. A part, yet apart.
One of the primary responsibilities in my current position is the production of our organization’s bi-monthly magazine. We have a small, but dedicated staff that contribute content for each issue, while I am in charge of budgeting space, managing advertising and ultimately layout and design. I also handle editing and occasional writing duties. Ah, such is life at a small non-profit organization!
The positive side of it is, the staff gets a good idea of what it takes to put together a publication such as this, and each department works closely to produce what usually amounts to a 28 to 36-page magazine. Of course, producing a magazine, even a bi-monthly magazine, takes a lot of time and effort. As the sole designer of all things GFWC, I don’t get the luxury of spending a lot of time crafting layouts and ideas. It tends to be pretty down and dirty as I have many other responsibilities in my role as communications director. I do, of course, enjoy the creative aspect of it, and given our tight time frames, I do my best to help produce the best publication we can. I also do have one person on my staff that I get to teach (inflict?) some basic design ideas on that helps alleviate some of my design workload.